Wednesday, October 31, 2012

5.0 milk Sa therapy feelings and 25 Magic Mountain treasure trove of Sharing

 Foreword
This wasteland is a newcomer, the time the copy more and sometimes because tactics need to be swapped into account.
Into this in order not to drag and fastest adaptation BOSS generally squatting outside the TS listen carefully tactical arrangements and time like something, then the important information to their own career down there to this post.
I'm a realistic person, plus lazy, so similar to the data theory that a whole lot benefit analysis certainly not. There are some things I think for I have been so to do or simply ignored, some aspects may be relatively large gap, and you understand, forgive me.
MOP before almost all copies are ism, BOSS not playing RL that the maximum sentence is go back and look at the video to see the Raiders tomorrow playing XXX Magic Mountain regarded as a copy of a formal wasteland, many places may say The more chaos.
Moreover, many of the versions of the initial skills and genres like are more vague, and I am only provide a suggestion only. The most important thing is to suit themselves.
Understanding of the treatment
Talk about my understanding of the treatment, I think that a treatment should have some qualities:
1 for emergency treatment / treatment capacity outbreak
Injury / treatment calculation injury / treatment budget
3 treatment target selection / switching
4. Treatment location selection / treatment of vision / sense of distance
5 mobile route selection / treatment strategies in mobile
6. Unnecessary injury to avoid / ability to protect themselves
Treatment rhythm / control blue
In simple terms, if a treatment can be done on top of the group up or Tanzania complement these basically the treatment capacity is very prominent.
Shaman understanding
TBC contact Shaman, the treatment output environment and mobile treatment capacity has been to restore the main problem of the Shaman, mobile treatment capacity still had to go, greatly strengthened the outbreak treatment can usually still too dependent on the therapeutic environment.
Shaman tank treatment capacity and do not lose any professional team treatment capacity, do not lose any career can win in which professional, this is the awkward positioning of the Shaman, the obvious advantages, disadvantages very prominent.
This version, single Magic Mountain for a copy of the Shaman is quite friendly play space is also fairly large, but more often as a tactical assisted therapy position.
Shaman advantage of switching between the treatment team and the tanks are free, and good balance between multiple therapeutic task. The ability to adapt and emergency treatment capacity is a strong need to guide the Treatment of tide unlike the quiet and hymn, the biggest advantage is centralized stations outbreak treatment capacity.
The disadvantages are also obvious, scattered stations, and frequently move the group up poor, not very good tank damage reduction skills.
Experienced 25H Lich King 25H Rugby mentality should be relatively calm, and do not tell versions make life difficult, and not too rivalry with BOSS.
3The monk wasteland may also be 3 Shaman treatment configuration is always tactical arrangements to follow the team to go. Do not Dunshou when too complain RL, to change their attitude.
You play to make up for the defects of another career; does not fit your BOSS BOSS try to auxiliary career more advantages than you.
If you have had the experience of previous versions can certainly understand I say these words; if you did not experience it, believe me behind BOSS you also experienced.
As hide vocational and spiritual leader, you must have a tolerance Tsz the world the heart and has the ability to save the world can go at any time, like I Gesa Er, as I order violent turn Troll.
Properties understanding
Back to the topic, controversial properties of several issues, recast, precious stones, professional skills, Glyph
Equip attribute selection
As the first copy of the MOP into the fashion and other almost 460-470, life is basically the most problems to be solved, so the spirit is the first choice.

Proficient
Is the real deal treatment attributes (according to the specific circumstances of a concrete analysis of simple point is proficient in revenue will be different depending on the team blood line and treatment tasks) is recommended between 50% -55%.
Crit
Crit affects recovery and ancestors recovery, recovery is equal to the the in disguise increase in endurance. The ancestors recovery, do not ignore this passive, now account for the proportion of treatment is good. There is the uncertainty of the therapeutic dose, do not be too persistent, recommended full BUFF20%.
Rapidly
Compare to recommended Earthliving 5 jump and Treatment of tide, heavy rain 7 jump this point, forget specific. Anyway, I put all her equipment with rapid recast, there are more than 1700 no longer control. I do not torrent Glyph healing totem multi-hop also not much sense, these two points are ignored.
Busy two days before opening group test 3764 this point, the Treatment of tide or 7 jump abandoned. Rapidly this property is not too studied.
A property may be a lot of people ignore, is intellectual.
Intelligence in the early days easier to ignore the big reason is that too pursuit of endurance. Level up later but wasteland BOSS skilled team and strong execution, reducing unnecessary harm to the next copy of it?
Blue enough or the controllability Blue premise, intelligence is the highest income properties. After all, Magic Mountain is only a copy of the MOP, excessive equipment out here just is not the final properties.
Equipment selection recommendations
Wasteland mainly to pre-crit mounted wait until the 475-480, can be considered an appropriate increase in proficient.
There is to collect the equipment to prepare for a copy of the following.
2. Recast
Recast recast, first of all necessary equipment for the body without the spirit of recasting, reach the haste breakpoints extra rapid crit the only plus proficient equipment pre consider recast crit.
But do not be too obsessed with the pursuit of a single attribute, the version of the pre-there is no good general direction, or to balance. After all, the property balance there will not be much of a defect, but also not too extreme.
Wasteland stage properties recast must be flexible, a lot of the BOSS and treatment of the different tasks require different equipment, properties match will be mentioned later.
2 gems
Single-hole equipment is 320 spirit (head slot bonus 180 Intellect color interpolation), two holes unless the red and blue (red plug pure), and the rest is 320 spirit, 3 hole seems to have not.
Revenue Han did not count, anyway, is not too different, the brute just fine.
Now FARM put the gem also adjust the tone, followed socket bonuses go, after all, simple. (Red: pure, yellow: intellect, mastery, and blue: the spirit)
3. Expertise tailor + project
Because not Goblin rocket jump election engineering multiple Rocket boots, helpful treatment move ahead of settled down. 3000 the spirit of the early election the tailor is feeling Enchant trigger NB.
As for the income of other professional skills that, in fact, almost all specialized analytical posts, would not elaborate.
4 Glyph
Water Shield
The most controversial the Glyph water shield. The end of the battle I will see a Skada, the trigger not, especially the 3rd and the 6th. Have not played the 3rd H do not know, the ordinary battle down to only 2 ... 6 also rarely trigger.
Other BOSS impression is not deep, specific data analysis that I did not do it, anyway, according to the data of the combat log to see, I direct you to abandon this glyph, not such a big role in the imagination.
This is just my personal opinion, combined with their own fighting data summed up your combat log, you can consider not inserted plug Glyph.
Passive back trigger 1 (5 seconds back) 2 (5 seconds back) 3 times (5 seconds back) 4 (5 seconds back) 5 (5 seconds back)
No Glyph 2138256562928 28584 (2382) 31512 (2626) 34440 (2870) 37368 (3114) 40296 (3358)
Glyph 21804439226196 1817 (2183) 30588 (2549) 34980 (2915) 39372 (3281) 43764 (3647)
Torrent
Riptide by 6 seconds CD is very suitable for the rhythm of my treatment, and fewer tanks treatment tasks, behind the suit property to make up the number of passive, so I did not consider.
This glyph is still a matter of personal preference, feeling HOT revenue is not very high, the passive then to combine their treatment of rhythm and habits to consider options.
Healing Stream Totem
That simple, as long as there is Frost, Fire and Nature damage BOSS plug.
Link
Glyph I tried playing the 4th when, more than 20% of the plug becomes excessive after a Shaman Chain Heal excess only 9% do not know is not Glyph.
But to say that the role was quite obvious, more suitable for scattered stations BOSS (not tried with the torrent Glyph may have a good effect, just a thought).
The Spiritwalker magic flow
Tactical Glyph of fitness for a particular boss.
Healing Wave
I must plug, Healing Wave accounts for a large proportion of treatment, and the obvious role.
Totemic Recall
Tried several times, the effect can also be initially less recommended, the back will try this glyph.
APM requirements are relatively high, there is called Totem recall how this skill combined with the rhythm of your treatment is the key.
The Glyph overall role is not very obvious, so BOSS appropriate adjustments talent and Glyph like.
BOSS Raiders
Magic Mountain treasure trove of
No. 1 Stone Guard
No. 1 (positioning: assisted partial tank team treatment)
Treatment configuration, 7
Talent: 3 3 2 2 1 1 Glyph: Healing Stream Totem, Healing Wave, Spirit Walker
Details and tips
Natural talent, popular totem effect of possible solutions to the ice ring, and elements calling the can reset popularity remember plug.
Glyph healing totem and treatment Porgy this will plug the other one I chose Spiritwalker, after all, rather than interrupt the magic and melee connection can have more time to accommodate the position of the melee.
The wasteland 2 times over, nothing to say, weapons release may consider leaving the heavy rain, however, pay more attention to the treatment of the tank, there is the ice ring + purple water combo, that if you remember the magic solution immediately and sugar.
The final step is to connect, if the distance is far to open a damage reduction ran over man melee directly open the Spiritwalker it.
(Mixture and cooking to eat intelligence, and basically do not need to consider life issues)
2 by curse those magic seal
2 (positioning: partial outbreak of the team assisted therapy)
Treatment configuration, also forgot, or 7 seems
Talent: 3 3 1 2 1 1 Glyph: Healing Stream Totem, Healing Wave, recall the Totem (magic flow)
Details and tips
Natural talent, the basic talent lacks a good note.

Heavy rain can be considered a relatively simple BOSS attention to weapon release left, spear soul stage named BOSS the Fist soul stage away from the seismic source and open by injury, other times to see the situation.
The damage is very rhythmic, pay attention to the control of blue and outbreak treatment, must be clear at which point in time, the more you need, other times the basic Healing Wave to brush Tanzania back to blue and adjuvant therapy.
Several important point in time
First skills to the treatment of the pressure your skills. Soul connection + Treatment of tide more suitable for centralized to decentralized one; violent transfiguration + Spiritwalker + Swift heavy rain are more suitable for a decentralized to centralized.
Spear soul stage, there will be more free time to take care of the tanks, pay attention to the control of blue, the flames spark the best to be in POWA. AOE when pre-reading ahead of the heavy rain, this time also in need of treatment skills, if you pay above the open, look at the tactical arrangements called other treatment.
Shield soul stage, the crowd where you on the go, then no brain rain like, this stage is very simple.
Boxing soul stage, the focus adjustment, facing BOSS observed Thunder boxing position. The key at this stage is that rounds of earthquake source away from the BOSS, big skills to stay open in that time line.
No. 3 wraith Gela Ya
For me the most eggs pain BOSS, a full two days is the copy of the outer face of their own blood. Treatment enormous pressure and may at any time change the treatment of the configuration distraction so he did not dare to do other things, then, did not then. . .
Very ashamed, the off Dunshou just been timeline follow RL shout out to count the the skills CD and considering the outfield only 2 treatment dangerous treatment strategies for several time points.
Plainly is to listen to the TS write the script, then the script written, not shooting it BOSS after ... so inside the treatment of stress, the rhythm that nothing unclear, not commented on
No. 4 kings of the soul
The 4th (positioning: partial tank semi-auxiliary team treatment) treatment configuration: 2 Shaman, 1 Monk Preist
Talent: 2 3 1 2 1 1 Glyph: Healing Wave, link, Spiritwalker gift
Details and tips
Natural talent, stone barriers totem acceptable, the damage is relatively stable, less time fixed the war king full good, the rest of the stage situation interpolation.
Glyph treatment Porgy the necessary plug the role of the link do not dare to draw a conclusion, but my own feeling or good, interpolation can be considered if they feel no need to recall totem or Purge. The Spiritwalker recommended, because the whole battle has outflank, especially the simultaneous presence of two bosses, and we must make.
First separately said the next focus of the individual BOSS
War king, pay attention to share the damage, there is flank must be followed as much as possible off the tank to move, because the collection point is the tank, you run too far will be chaos treatment of rhythm, of course, if the vision is not good to have to find their own position corners, took swift heavy rain to pay back.
Dark king, nothing good note, tanks and team treatment of stress are not large. Away from the black ball, standing partial outfield position treatment. To be a focal point to disperse the macro Shield of Darkness to disperse.
Pirates of the king, bows Kuangyu appropriate spread out on the line, do not be too close to the field, because too far from the bad to the protection, and arrows nor good hiding.
Mad king, pay attention to the tank treatment, pressure is relatively large. Each control read-ahead when heavy rain, then go full care of the tanks.
The simultaneous presence of two BOSS
War + dark, cross the top over the past 1-2 treatment skills, that flank in the middle the outflank to open transfiguration + The Spiritwalker the team blood line pulled, and then the tank battle king kite out after basically had no pressure.
The dark + Pirates, beginning not much pressure, but the middle was outflank remember open Bianshen or Treatment of the tide pulling Blood line, Spiritwalker open.
Pirates of + mad skills CD is basically good, if you are two skills should also narrowly 2BOSS open. Or old routine, drawing attention to outflank the blood line, but this time to be more biased in favor of tanks treatment.
Summary
Be regarded as the BOSS type I like to play the most right, a strong sense of rhythm and intensity on the middle.
Weapons release in the the war king mad king stage are to heavy rain, and at other times to see the situation. Heavy rain when the war king cast pay attention to outflank, immediately moving to put heavy rain into the next set of locations to try several times will master this rhythm.
Single BOSS is actually no more difficult, the key is to be particularly confusing when 2 BOSS scenes. The whole battle a very long time, the last violent division multiple kite dead, probably about 12 minutes, but also pay attention to keep control blue is not particularly critical, because there are a lot of point-in-time treatment pressure is still very large.
Playing this type BOSS is the idea must be clear, to do everything possible to budget for the subsequent treatment of the injury and treatment, and treatment strategies in mobile and fastest selection position and then settled down to read the article.
Short sentence, especially chaotic scenes, to try to keep a clear head to make it clear at this point in time, and the next point in time what is your most important task, and then immediately make a judgment to execute on it.
No. 5 Eragon
5 (positioning the main type team: the partial tank-type treatment and final RUSH stage partial outbreak of therapy) treatment configuration: 2 Shaman, 1 Monk, 1 D (this week playing 5 treatment)
Talent: 3 3 1 2 1 1 Glyph: Healing Wave the magic flow, Flame Shock
Details and tips
Natural talent, the basic talent lacks a good note.
Glyph treatment Porgy the necessary plug Flame Shock is purely egg pain nothing else Glyph good interpolation casually let the magic flow combined details below said.
P1, the task is to tank treatment, mobs and BOSS injury is quite high, so be very careful. The usual basic is the torrent release of a large wave, and then if the tanks received mobs, rapids CD and not a passive one second reading raging.
Eliminate debuff the opportunity to go in 1-2 seconds before the tanks received mobs eliminate most appropriate, and then approaching the edge of space, we must pay attention to fill the blood with raging, because if the tank out first, your article did not read out , lost vision, can easily be seconds.
If the mobs blood followed the tanks out damage reduction brush 1-2 and then come in on it. There is if the tanks outfield shared task, called the Little D advance sets a good HOT, round basically do not tell.
This stage do not consider the control of blue, is to maximize the the tank healing output can stay into the P2 enough to use around 30% of the blue.
P2, wasteland fried balls did not hurt, can assist to play small ball and BOSS. This week call back, the ball exploded under 40k seems, one down, basic blood line is around 20-30%.
The treatment strategy is to stand in the position of the ball exploded, the edge of the site, pre-reading treatment chain, basically a point there will be a treatment, so you up that is responsible for five people or so.
Note that we must advance pre-reading, because the melee kick down the ball will go out to eliminate the debuff, and P1 the Gatan the method to plus out that I went out before the blood was not lost vision.
Followed melee out consumer debuff, how to add the line came in after, before the explosion of a ball can certainly fill.
P3 is inserted magic flow Glyph, this stage can be basically blue back to full Lightning Bolt is rubbing against the pillars, the middle can complement the healing totem and heavy rain, P3 end centralized open Spiritwalker followed tanks, pay attention to your side tank treatment and not to OT.
Centralized location far on rocket boots and then in the the crowd position pre-reading heavy rain, and we must make in the course of post moves Spiritwalker treatment, because there AOE damage, blood line will be low. The first P3 end of the concentrate can open transfiguration and Treatment of tide, the second minor to remain, because the back is necessary RUSH.
There is attention to the tank will be the first time to take over BOSS, the corresponding treatment if you plus tanks advance on rapids and then go in with.
The most important point is that in the post moves, at the foot there was still energy mad flow, especially in advance to a centralized location, must pay attention to the foot of the.
Finally RUSH
Shaman's advantage here embodied Obviously, arrange a good team skills one by one to open, then no brains and brush it over brush 30 seconds BOSS. (The main target on the tank body)
Summary
Simple BOSS, the advantages of the Shaman is a good treatment of stress both P1 tank treatment and final stage of the team, but we did not consider the problem of controlling blue.
The few tips
Opening the element of fire thrown out, the Fire Elemental complement heartburn, then throw out a good CD, good earth element CD also thrown out.
Try to keep the BOSS Flame Shock, nothing to rub a lava burst.
3. P2 idle time can play BOSS, or the ball.
4 the last two balls Shaman turns to open the storm flogging totem.
5 prior to the bombing of the small ball can keep 2-3 rapids.
Note the tank body shield, plus 20% of the treatment effect is useful, the number of consumption will be relatively fast, so to be optimistic.
(Mixture and cooking to eat intelligence, and basically do not need to consider life issues)
The will of the emperor of the 6th
No. 6 (Positioning: Assisted team treatment) treatment configuration: 3 monks 2Preist, go to play (this week FARM 1, configuration: 2 monks, a knight, 1Preist, Shaman)
Talent: 2 3 1 2 1 1 Glyph: Healing Wave, Healing Stream Totem, magic flow
Details and tips
The talent aspect, the stone barriers totem role is good, very suitable for this BOSS DOT. There is the element calling to strengthen the emphasis would say the following.
Glyph healing totem and treatment Porgy this will plug another one I chose is the magic flow, the following details will say.
Details and tips
First, we must address the strengths and weaknesses of their own career, squatting on the outside when the pioneers first I wrote some of the ideas in this child combined feelings issued this week FARM Come, wrong place light spray. [
Treatment tasks: Tanzania complement melee group up remote group make up the auxiliary tanks, electric ball (the DOT is not clear, it is as the whole battle of the accident DOT)
Treatment configuration and thinking: Dual Tanzania complement (pure brush tanks) dual can master nearly Voeux far regiment complement (mainly responsible for the near-war group complement> remote group make up> tanks emergency) + single master far Voeux nearly regiment complement (mainly responsible for the tanks emergency> The remote group up> melee group S).
Strengths, weaknesses, and positioning of the group up career
Monks
The advantage of melee and ranged group up, a disadvantage might auxiliary tanks and electric ball (emergency) is limited, or loss go Gatan and the electric ball (emergency) treatment of more losses than gains.
So positioning should be efforts to better the main group.
Small D
Advantage should be melee group up melee on each side up with T also 5,6 throughout to maintain high blood line should be very easy and disadvantages T auxiliary, this needs 2 seconds top full, dissatisfied with a further 2 under basic seconds BOSS HOT role should be is not obvious.
So positioning should be the main melee group up> remote group make up> auxiliary Tanzania.
Shaman
The advantages of remote group up and auxiliary tanks on a more balanced, flexible switching disadvantage melee group up poor.
Should be so positioned auxiliary tanks> remote group make up> melee group up.
God, animal husbandry
Healing PoM recovery (Unplugged Glyph point?), Then PoH treatment rings are basically less target, so the advantage should make up in the melee group, the disadvantage is less able to combine multiple therapeutic task, or said treatment goals are too dispersed, the treatment volume will be pulled low.
So positioning is the main melee group up> remote group make up> auxiliary Tanzania.
Knight
The advantage is the monomer treatment strong, to disadvantage and Preist similar to, and also can not take into account multiple therapeutic task.
Position very clear, is the main auxiliary tanks, the capacity of the auxiliary group should be the worst.
Summary
The biggest advantage of the group make up the monks, the most complementary capabilities should be a treatment skills Shaman (multi-ratio the Preist and small D) can group up capacity in this BOSS defects. Tanzania complement wasteland dual commandment, animal husbandry, this week playing are a discipline priest + Knight.
So much fact, the reason is very simple, the the monk group brush is BUG existence in general, you can ignore the position and movement, and the battery life is also fierce BOSS I could not think of treatment than the monks no matter how good the team.
The opportunity to go to play this week FARM, off, a lot of things do not have much opportunity to understand and try to talk about feelings of 2.
Team treatment of stress, not imagined so small, fairly large (especially in the last war, may be the destruction of the to batter there Shaman reason has) and melee.
Then is the auxiliary tanks this piece, it touches not imagine the pressure is so great, but really dangerous Shaman advantage in this regard is reflected, but not very obvious (and tank pressure is relatively stable relationship) .
Single said the team treatment, like this week's group complement configuration is a double monks + Shaman, my treatment task very clear, is dangerous in the tank when the first time to assist?
Fill with the group and other treatment, in fact, as to maximize play to the advantage of the career itself, and then the rest sent for other professions can make up for the disadvantage.
Shaman positioning is very awkward, and now I think the only suitable adjuvant therapy, the only advantage is that treatment skills, open to keep the team round with blood line, then multiple law tide should be fully capable, in addition to other treatment 2:00 Your task (in the case of tank pressure stable).
The treatment configuration or to develop treatment strategies, learn from each other, but have to say, Monk is really powerful.
There is a more important place to control the blue, to maintain the rhythm of a good treatment, blue pressure is still very large, it may die with my middle 1, but even with the magic flow, we should try to avoid using the turbulent and no brain treatment Chain.
Finally, the whole battle of the process is fairly simple, a few more worth noting summarized in
A remote full keep heavy rain can melee regiment complement more pressure, so the rapids best left to the melee and tanks, read more treatment chain, when necessary, emergency single brush Healing Wave or powerful. Shield maintain body in bear damage that tank.
Magic stream it is suitable for the BOSS, my idea is to raise the team blood line treatment skills, then go with the magic to flow back into the blue, the results were pretty good.
Blue half of the healing totem disappear interpolation tide, then pick healing totem disappears, followed by the elements summon + healing totem, then disappear, then Treatment of the tide at the same time began to flow back into the blue with the magic the disappear, Treatment of tide brachytherapy Totem + violent transfiguration raise blood line and then use the magic flow, this cycle can be basically maintained until the end of the battle.
The healing totem must do everything possible to maintain, there is about half a minute the stone barriers totem plug opening, then healing totem and absorption totem CD when then plug element summon reset.
5 battle DOT can be said is very smooth, so we do not leave any treatment skills, all the basic skills are CD to see the case open, and must not be more basic open 3.
6 half team blood line interpolation soul link inserted after the 1-2 jump immediately recall, do not pull down the blood line.
7 Nature's Swiftness weapons release engineering gloves, such as open-type jewelry like the left to the heavy rain.
BOSS has just landed on the BOSS put a cutting wind surgery first hit when adding two whirring pulled, or a little attention under hatred.
9. Flow magic back blue timing is BOSS to put destruction batter, so pulled the team ahead of the blood line, blue more than to go back to that time, of course, pay attention to the melee if in the destruction of the batter to the appropriate single brush.
10 BOSS landing and destruction batter each time, it is necessary to pay attention to the treatment tanks and pre-reading.
11 big blue earlier to eat, maybe dead in the middle and then up, big blue on the CD began.
12 Note 2 side tanks skills, it is best to separate the open, which side do not advance pay more attention next.
13. Proficient in this the BOSS income is high, you can consider appropriate to recast.
The overall feel of the Magic Mountain
Be regarded as the simple copy Shaman fairly friendly. Just started to play 90 a copy, it is inevitable that some place is relatively unfamiliar, you need a process of adaptation to excessive over as soon as possible. The most important is the treatment to have rhythm, do not go plus blood and copying the Raiders video.
More time to understand what you need to pay attention to the BOSS skills and injury, in open play, we should have a more complete treatment of the whole battle ideas, then each time you try to go to perfect it, will find their own rhythm.
Treatment of rhythm and control Blue
Now the treatment of rhythm is very good grasp of the the BOSS to put the skills point in time are fixed, you have enough time to budget injury and select the next treatment strategies. Said several noteworthy
Weapons release group up as much as possible to the heavy rain, the engineering gloves, can meet the weapons release of heavy rain are left as much as possible.
Nature's Swiftness often to very good (especially heavy rain), heavy rain or the effects of the treatment chain, not a must to keep the skills to save the tank with the.
Must minimize the use the raging and treatment chain, in particular, is surging, especially fee blue.
To the calculation of the amount of damage and healing, and a good way to minimize excess Province Blue.
(Such as the 2nd, after the earthquake source, in fact, there is no hurt, shop with Healing Wave, a heavy rain and low blood volume carried can endure Soul Eater Arrow undead another example, the 4th, before the war king several attacks Juli Shop heavy rain enough to cope with a multi-use Healing Wave to control blue. amassing such as the 5th If you are responsible for tank treatment tanks pull the mobs out, you can turn the target to brush anti-BOSS tank or read the BOSS bar until you responsible for the tanks and then took over the BOSS.)
5. Pressure is small and idle when a torrent passive are spent to brush Healing Wave crit several times to earn.
Some time to pre-read treatment. Such as the 2nd stage of the traction of the spear soul flame to shop before the heavy rain. Another example is the 4th before the mad king control shall spread heavy rain, tanks control excessive treatment. For another example, after the destruction of the batter in the 6th tank treatment pre-reading. There are many no examples.
I experienced the WOW
WOW, contact in August 2005, the first number is the Mage, Preist, BWL when exposed to just a fly can not extricate themselves (PVP especially fascinated now, 60 Warsong are my most memorable, no one).
TAQ start basically only play Preist on, during which no how serious played PVE basic PVP. The real contact end PVE late NAXX.
TBC is dark, animal husbandry PVP based, the middle many may now have a particularly silly thing will not say. The S4 season beginning formal contact PVE, the previous RL said and less treatment Fudge recovery Shaman? Terms Of Usage
Progress from cloth fat start, played muru group on basic scattered, RL Taiwan server development. End TBC basic.
The WLK follow RL to the Taiwan server, the Ulduar During addicted DNF did not play, the final score is the 10 people HICC11/12 (as if 12 BOSS), 25 only played G group. Dress open 80 Ulduar did not play with the group, TOC began wasteland, occupational treatment Preist, sometimes guest Druid.
ICC to open 2 area when the Shaman practice then later on turn Shaman. Finally, the results are 25 HICC11/12 and a 50 box scraper, HLK plus some personal reasons AFK probably small half scraper after it.
Play back CTM4.1 the last two weeks, from 80-85 pre, Shaman seems to have been relatively weak, dig into the hidden job is dark, animal husbandry, 4.2, 4.3 after turn Shaman, the middle group of 25 scattered 10 group of the turn, and then after New Year 10 group also unknowingly scattered ...
The final grade is 25 H fire source 5/6 (dark, animal husbandry), 10 H Dragon Soul 6/8 (Restoration Shaman).
MOP or follow RL Taiwan server ... and then continues.
Few years ago of PVP experience my PVE helpful, such as emergency treatment of sudden judgment and choice of treatment strategies easier to let me play.
But also led to a lot of poor treatment of basic skills, such as a single tank treatment, there is sometimes like a long time the team treatment HPS will not keep up with the class.
The previously lazy, always felt that enough on the line, now to a team to numerous grade higher than before, and found each defect must make every effort to make up for the recent cramming partial tank treatment team balance team treatment to maximize HPS.
Anyway, take career to maximize the advantages. As a treatment, especially in the treatment of a relatively marginalized (Shaman version fortunately), how to change their attitude and play the largest capacity is the most critical.
The front also said, do not get too rivalry with version and BOSS, BOSS will make every effort to do our best, do not fit your natural career better than you for you play.
Offer The main purpose of this post is to hope that leads to more data posts, because they can not do data analysis, so sometimes to study one the jewelry income or skill gains that time, there is no reliable data analysis is very dazed .. .
Last hope on top write these can help you place, or in some aspect as a good suggestion to better help you to improve the treatment of ideas, in short, the best

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